#Video games #Roadwarden #cash #fascinating
I began 2022 by suggesting that we question the prominence of earning as a “play” activity and of economic transactions generally in videogame worlds. A method of going about that’s to consider the numerous completely different currencies we have all deserted in varied save recordsdata over time. Rupees in Zelda. Glimmer, legendary shards and vivid mud in Future. Bottlecaps in Fallout.
A few of these currencies have vibrant world-building hooked up; others plug into pleasingly risky market simulations. However they really feel fairly interchangeable to me in hindsight, as a result of the method of incomes dosh in most video games is so bland and inconsequential, making little general impression on the world even in video games that offer you a selection of financial backgrounds. Many single-player RPGs, particularly, are simply consolatory fantasies of regular, even passive self-enrichment, the place the participant’s wealth floats alongside all the things else, pacing progress in an summary method. You possibly can argue that that is worrying as a result of it teaches us to not think critically about the economy in general, however the easier statement is that it is a missed alternative for drama: so many nice tales are about following the cash.
One cause Roadwarden is my sport of the 12 months is that it really obtained me fascinated about shopping for and buying and selling once more. Relatively than a technique of generic acquisition, it treats cash and transactions as dwelling parts of human relationships – instruments for each surviving and understanding its gloriously mucky and disgruntled mediaeval society. True, that is to some extent one other RPG constructed round piling up cash to spend on well being refills and attractive gear, however all the things is extremely particular.
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